Articolo in rivista, 2021, ENG, 10.3390/fi13040092
Augello A.; Infantino I.; Pilato G.; Vitale G.
Institute for High Performance Computing and Networking (ICAR), National Research Council of Italy (CNR), Via Ugo La Malfa 153, Palermo, 90146.
This paper deals with innovative fruition modalities of cultural heritage sites. Based on two ongoing experiments, four pillars are considered, that is, User Localization, Multimodal Interaction, User Understanding and Gamification. A survey of the existing literature regarding one or more issues related to the four pillars is proposed. It aims to put in evidence the exploitation of these contributions to cultural heritage. It is discussed how a cultural site can be enriched, extended and transformed into an intelligent multimodal environment in this perspective. This new augmented environment can focus on the visitor, analyze his activity and behavior, and make his experience more satisfying, fulfilling and unique. After an in-depth overview of the existing technologies and methodologies for the fruition of cultural interest sites, the two experiments are described in detail and the authors' vision of the future is proposed.
Future internet 13
cultural heritage, localization, multimodal interaction, augmented reality, affective computing, gamification, cognitive architectures
Vitale Gianpaolo, Pilato Giovanni, Infantino Ignazio, Augello Agnese
ID: 454064
Year: 2021
Type: Articolo in rivista
Creation: 2021-05-19 10:20:16.000
Last update: 2022-09-22 15:45:44.000
CNR institutes
External links
OAI-PMH: Dublin Core
OAI-PMH: Mods
OAI-PMH: RDF
DOI: 10.3390/fi13040092
URL: http://www.scopus.com/record/display.url?eid=2-s2.0-85104788117&origin=inward
External IDs
CNR OAI-PMH: oai:it.cnr:prodotti:454064
DOI: 10.3390/fi13040092
Scopus: 2-s2.0-85104788117