Contributo in atti di convegno, 2023, ENG

Promoting Interactive Learning Using 5G Networks and Synchronous Immersive Contents: the DI5CIS Project

Flavio Manganello, Chiara Fante, Fabrizio Ravicchio, Giannangelo Boccuzzi, Riccardo Boccuzzi, Cinzia Campanella, Giuseppe Gammariello, Paolo Quaranta

CNR-ITD, CNR-ITD, CNR-ITD, Hypex, Hypex, Vodafone Italia, Capgemini Engineering, Prodea Group

The DI5CIS project seeks to address the challenges faced by multimedia learning designers in providing advanced interactive mobile content that requires massive data streams and low latency. To achieve this, the project aims to explore the potential of 5G networks in enabling mobile enjoyment of highly sophisticated audiovisual content created through a gamified interactivity production methodology applied to live-action film material. The project will enact this experiential format in two use cases, related to the teaching of STEM disciplines. The impacts of 5G infrastructure on the technical mobile enjoyment of content, such as fluidity and audiovisual quality, will be investigated, as well as the effects on specific indicators such as engagement, motivation and learning outcomes in the educational context. By improving the quality of experience and learning, the DI5CIS project is highly relevant for e-learning and mobile learning challenging innovative educational and technical aspects.

eLmL 2023, The Fifteenth International Conference on Mobile, Hybrid, and On-line Learning, pp. 50–52, Venice, Italy, 24/04/2023, 28/04/2023

Keywords

Game-Based Learning, Gamification, Digital Storytelling, Interactive Narrative Learning, 5G

CNR authors

Manganello Flavio, Fante Chiara, Ravicchio Fabrizio

CNR institutes

ITD – Istituto per le tecnologie didattiche

ID: 481278

Year: 2023

Type: Contributo in atti di convegno

Creation: 2023-05-10 11:33:08.000

Last update: 2023-06-21 13:45:12.000

External IDs

CNR OAI-PMH: oai:it.cnr:prodotti:481278